Adam Fine

Adam Fine is a multidisciplinary artist with over two decades of global acclaim having distinguished himself as an award-winning Art Director and Creative Director for luxury brands such as Maserati, Lexus, Google, and LVMH exploring the intersection between human behaviour and creativity technology.

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Adam Fine

Adam Fine is a multidisciplinary artist with over two decades of global acclaim having distinguished himself as an award-winning Art Director and Creative Director for luxury brands such as Maserati, Lexus, Google, and LVMH exploring the intersection between human behaviour and creativity technology.

His illustrious career, marked by famed collaborations with the iconic Academy Awards, WWF and Amnesty International, is enriched by diverse experiences across cities he’s worked and lived in such as Montreal, Buenos Aires, Los Angeles, New York, and Sydney.

With an astute commercial sensibility, Adam seamlessly weaves cultural richness into his work, juxtaposing timeless elements with contemporary technological advancements in the world we live. His distinctive commercially tuned work seamlessly merges classic elements of nature and culture with cutting-edge technology, resulting in distinctive, high-end limited edition collections that graces environments and patrons with statement-style sophistication.

"My multidisciplinary approach integrates 22 years across 100’s of global commercial projects in advertising, film, print, set design and immersive spatial technologies.

I fuse mixed media (photography, collage, vector design) images with innovative design principles integrating the application of 3D animation (Maya), mesh design, and utilise tools like Photoshop and AutoCAD.

Since digital and emerging technologies have come about recently, I’ve explored what I find to be beneficial, particularly its ability to enhance or expand visual elements like grass or sky. It's akin to using a cloning or rendering tool in Photoshop only much faster and far less tedious. It serves as a great productivity tool rather than the primary creator of my art."